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I'm leaking everything I know about Grand Theft Auto VI.
After seeing what Schreier said about the next Grand Theft Auto being early in development and all the garbage MrBossFTW videos, I decided to ask my friend who started to work at Rockstar in San Diego 4 years ago and has been involved in the development of the game since late 2017 to give me some details about it. Everything he said to me about the game just seemed completely unreal, and after being quiet with this info for more than 3 days now, I can't stop myself from just telling this to the rest of the world. If what he told me is true, then this post might get deleted very quick, so try to copy & paste it somewhere or just screenshot it, also there might be a chance that Rockstar will change some things in the game because of it, and that my friend will be very angry at me and will maybe get suspended from work or he's trolling me and this is just another day of fake GTA VI news, but to me it's just too detailed to be fake. I'm also using a throwaway account. So with this out of the way let's start. The game is 70% finished. The first mentions of the game started way back in late 2011, when the Grand Theft Auto V trailer was launched worldwide. The plan was to make it the biggest game ever, something that nobody has ever seen before, with multiple cities, multiple protagonists, open interiors, realistic mechanics you get the point. Basically the ultimate game and they set it for late 2018, however the game was too heavy for the PS4/XONE hardware, and they also realized they wouldn't finish it in time with Red Dead Redemption 2 being developed around the corner. So they decided to split teams (I don't know the studio names so i will be just saying Team A, B etc) - Team A will be developing RDR2, Team B will be finishing GTA V, Team C starting the development on GTA VI and Team D was operating the next Grand Theft Auto game, which was supposed to be not a full blown sequel, but more like a spin-off (Vice City style - with around 50 missions and one protagonist on the V engine) and release it in 2016, set in areas different from what we saw before (very possibly London, they even left a hint of it in GTA V in that skate park graffiti or whatever it was), however this was scrapped in 2014 and replaced with a TBoGT/TLaD style DLC for GTA V, however this was again scrapped in 2015/16 when they realized how much money they make and can make with Online, so they decided to release bigger DLC's with something that has never been really experienced in GTA (here's the whole thing with MK2 Oppressors etc) and all the money that GTA Online made then was used for GTA VI. So when Red Dead Redemption 2 was finished in 2017, they started to fully focus on Grand Theft Auto VI. They even tested the features that they wanted in the next GTA by placing them in GTA V and RDR2 (I'll say them later). Now I will jump into everything that has currently been developed. The game is set in three different decades in three major cities surrounded by minor ones, with one protagonist for each decade. 1980s (I don't know the exact years but I think it will be something around 1983-1985 because of Rockstar's love for De Palma's Scarface) Vice City fully based on Miami, Medellin (wasn't told of R's version) and some areas in Bolivia and Cuba. Then 1990s (1996 exactly) Liberty City fully based on New York City (this time it will be missing that Soviet-era vibe that was present in GTA IV) and Carcer City based on Chicago with Detroit elements, and finally modern day San Andreas (Los Santos, Blaine County, San Fierro, a big desert town that I don't know the name of, and Las Venturas with missions in modern day Liberty City and modern day Vice City). Now, you won't be able to switch between protagonists like in V. The game will feature time jumps like in Red Dead Redemption 2 (this was actually tested there with the switch from 1899 to 1907), when you finish the 1980's campaign you will jump into the 1990's campaign and then when you finish that you will jump in the modern day campaign. Also, the area unlock system will return, the one that has been present in III, IV, SA, you know, the one with areas blocked until you complete a part of the story. You won't be able to access LC and Carcer before you started the 90's campaign and you won't be able to access the San Andreas before you started the modern day campaign. Now to the caflight mechanics and weapons. I presume some of you may know the mechanics and weapons if you read a leak posted by one of the game testers (he tested just two areas - VC and Carcer). The weapons will change their design during the space between the three campaigns, and there will be many, MANY weapons. Three times the size of V. I wasn't told every single one, but weapons like the Glock, a chainsaw and flamethrower will be returning and some new weapons will be added, the only one I know is the MP5. The car mechanics will be very advanced. For example, a fuel system in a car will be present (similiar to the one used in Mafia II Definitive Edition) and every single vehicle will have more or less fuel, if you steal a car from a pedestrian it will have a random amount of fuel, and if you break into one it might not even have any. The handling is completely reworked and was done with Hangar 13 who have done Mafia III's handling which is in my opinion the best vehicle handling in a game currently. That's all I know to this. And to the flight mechanics will feature a simulation mode and a regular mode. Didn't ask for details on this, but probably a FS2020 style flying and the GTA V style flying. Entering the physics and features. The same ragdoll system used in RDR2 optimized to fit the modern world, object destruction is going to be introduced (yes, you will be able to destroy buildings and this will have major consequences in the game's world, some of them will be very hard to destroy, some of them very easy and some of them won't be destructable at all, I'll tell later but you probably know by now) which will be very present in the ghettos of Carcer City. You will be able to put corpses and alive pedestrians in your trunk, and now murders will have effects. Remember the feature used in Online, that when you steal a car a guy messages you "You stole my fucking car, now you will pay!" type of message? Yeah, this was a test for GTA VI feature. When you murder someone, there is a possibility that some pedestrian will try to kill you for retaliation, or do some harm to your operation. Depends on the importance of the person you will kill (don't know how this system works, but possibly if you kill a gang member you will get drive-by'd or if you kill some random guy a friend of his will try to murder you) and the location and time. The wanted system is reworked, with six stars returning and the six star response is the military. Also, the police's reaction will depend on the city you will be in and the crime you will commit. And the same system that was featured in Mafia III or Watch Dogs that the you have to be snitched on for the cops to appear will be introduced. Interactions will return from RDR2 but more advanced, and for the first time ever a reputation system. I don't know about it that much, nor my friend does, but basically something like this - if you will make a name for yourself in the city the cops will recognize you and peds will fear you. Gunshot wounds and stab wounds will have effect on the player's movement and other, like if you get shot multiple times you won't be able to hold a heavy gun due to your injuries, and a bleeding system is present. And the same thing that was in GTA V with bruises being left after you die will be again present, but this time scars will be introduced. You can literally get a Tony Montana style scar on your face if you get slashed across it very heavily. Business missions will be present, for example, you will have to deliver cocaine from Vice to Bolivia by airplane, something that was tested in the second Trevor mission in V, or you have to reclaim a hood from the rival gang like in SA, but more advanced (I'm getting too ahead of myself). That's all I can recall on this topic. Oh, and the casino system in LV will be heavily present, it was tested in the GTA Online update, almost forgot about it. The soundtrack will be the best in the history of gaming, and I'm serious about it. One of the points behind having two decades is the soundtrack. I don't know about all songs that are in the game, but I know that artists like The Notorious B.I.G., Eminem, Michael Jackson, 2Pac, Hall & Oates, Nas, Nirvana, Metallica, XXXTentacion and Bob Marley are featured. They spent a lot of money to get them in the game. Now, to the cities look and feel. I will keep it short and simple. Everything from 80's Miami will be present in Vice City, if you watched Miami Vice and Scarface you know, modern day VC will look basically the same way modern day Miami does. 90's Liberty will look like 90's New York present in Above the Rim and Juice however with some new features, and the East-West rap beef will be taking place during this time so expect a lot of references to that. The World Trade Center will be featured, however this was a very, very difficult task and R had to pay major bucks to get it. And finally, modern day San Andreas won't also really differ from the real life counterpart, and some new buildings and areas will be added to Los Santos. Online was basically the thing that Schreier leaked. It will be first set in Los Santos and will eventually feature every city. It has been almost made into a full-blown MMO, DLC ideas already there. There will be an option of getting your V Online protagonist to VI, just like when V for next-gens was released. That is all I know on that, because I really don't care about the Online mode and I didn't ask that much. And the final part, the characters and campaign. I'll start with saying who is Jorge Consejo playing, since he already revealed in his CV that he is featured. The answer is a young Martin Madrazo, who will be one of the protagonist's allies. We will also see a young Roman Bellic moving into LC and a young Dwayne Forge before he got locked up who will be one of the protagonist's allies and a very young Playboy X. We will have references to Niko Bellic (he would appear, but Michael Hollick and Rockstar don't really like eachother now), and Michael, Franklin, Trevor and Lamar will make appearances. That's everyone I know that is returning. As for the new characters, there is a lot of them inspired by Scarface and Narcos for the 1980's campaign, Juice and Above the Rim provided a lot of inspiration for the 1996 campaign and I'm pretty sure there will be a character inspired by 2Pac's Bishop. The campaign is like the three eras of GTA. The 80's campaign will be basically about destruction, mayhem, making money and a name for yourself just like in the 2D era games. The 1996 campaign will be like the 3D era one, going from a nobody to one of the biggest criminals in the country and the modern day campaign will be a mix of both, just like the GTA V one. The missions will be 60 each for one campaign, so all added up the game will feature around 180 missions, which is beating GTA: SA's longest campaign in GTA by over 80 missions. I can't even imagine how long the game will take, including random events and the upgraded Strangers & Freaks missions. The protagonists will be heavily inspired by their time periods cultures. We will have a colombian immigrant moving into Vice City with his friend to escape jail in Colombia, a North Holland gangbanger who wants to do something more then living the gang life, but at the same time wants to dominate the city (a mix of both CJ and Franklin) and a man in his late teenage years who wants to get into the criminal life with his friend, after hearing stories and watching movies, you know the type. Also, the protagonists from the two previous campaigns will return in the modern day one, but as older versions of themselves, however there won't be a switch option between them. Oh, and the release date. Currently, the release date is Spring 2021 with a possible delay to Autumn 2021. Sony is currently battling for the game to be a PS5 exclusive for one month and the PC port is set towards Spring/Summer 2022. They want to release the trailer in October 2020, and a week before that they will show the logo which is done for about two years. That's all I know. Now like I said, there is a chance my friend was lying, and all I told you is fake, so take it with a huge grain of salt. However, if it is really true, then just in case I will delete this post in two days, because of legal action. And if I won't do it, then probably someone from Rockstar will take it down.
submitted by SergeantPuffin to copypasta [link] [comments]

Poker in Cartagena and/or medellin Colombia

I am heading to Colombia for 10 days with my time split between Cartagena and Medellin. I have it on my bucket-list to play poker on every continent (maybe not Antarctica). So far I have North America, Europe and Australia checked off, but would like to add South America on this trip.
My question is does anyone live in Colombia and have any recommendations for live poker somewhere between USD $1/2 and $2/5? I have done some research and the only casino I can find that spreads poker is Casino Rio in Medellin. I found this on a 2+2 Post from 2014, so not sure how accurate it is now. I can't find a website for the casino or any other information for Casino Rio or any other casino.
Any help in this regard is welcome.
Thanks, Vann
submitted by VannGeaux to poker [link] [comments]

medellin colombia casinos video

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